Devlog
- April 30, 2021 by Hernán Smicht#demo, #beta, #cars, #car combat, #madmax, #wasteland, #post apocalypse, #shooterHey! It´s been a while! We are putting together a demo for beta testing soon (“soon” is relative, how much time is “soon” these days?) AND it will be open to all players!! Here is a small vid... Continue reading
- November 25, 2020 by Hernán Smicht#cars, #combat, #mechanics, #game design, #enemiesHi! I’m Hernán Smicht, game designer of Desert Pirates and I’m here to tell you about the elements we constructed for destroying enemy bases by shooting from a car. We love to shoot at things, bu... Continue reading
- November 11, 2020 by Hernán Smicht#camera, #genre, #cars, #gameplay, #game designDev-blog 1: The camera struggle Genre-Gameplay implications dealing with game camera Hi! I’m Hernán Smicht, game designer of Desert Pirates and solo-dev of “El Tango de la Muerte”. I’m here... Continue reading