“Desert Pirates” rides into Itch!!


Argentina, 2020. 

Hello everyone! We are very happy to announce our game “Desert Pirates”, a car combat game in which you lead a convoy through an endless and dangerous desert. So I'll be writing a devblog about it's development! This is the introduction of it :)

 Our background:

After publishing “El Tango de la Muerte” I wanted to create a bigger game and that is impossible to do for my own, so I searched for people who I trust to make the perfect three head team: a developer, an artist and a designer (I think we miss some roles... We’ll figure it out o_0).

Esteban Pisera (developer) was the first to join, we worked together in a couple of studios before (Three Melons and Red Katana) and we had a good time doing so it was a no brainer. We had the first prototypes working in no time (such a LIE!!). He is a freaking genius (that is TRUE).

Then, we needed the art part and this game wanted to be in 3D. I manage quite well with 2D, but I don't know crap about 3D. Esteban either. 

Here is where Ramon Lezcano (3D artist) joins the team and puts his magical hands into our horrible prototype, now we’re talking. Another colleague from Red Katana that is pure heart for what he does. Our horrible prototype flourish with lights and models and textures and that kind of secret things that make a game beautiful. Thanks Ramon, you are AWESOME!

SOoo, here it is! A “coming soon” store game. It’s like “pregnancy announcement” (?) But it isn’t a baby yet, (but is not a baby either Hernan), but you understand right, it feels like one, well, maybe not, but I think you do.... I’m confused, it’s a hard language, english.

About the game:

The main idea is that the player leads a convoy through an endless desert and fight (pew pew) for resources destroying settlements and enemies in order to survive. 

The object of the game is to get as far as possible, the further you get you can replay the game with a bigger convoy.

It's a game inspired by movies like Mad Max and spaceship roguelikes games. Of the movies we got the theme, post apocalyptic, some scifi here and there, and from the roguelikes  the  replaying for  collect new cars and try new convoy configurations every ride (including Permadeath, Upgrades, procedurally generated areas ).

As a convoy leader you get to give the order of "Stay toguether" in wich all of your cars will follow you, and the order "Split", witch means that every car goes into a "seach and destroy" mode. It`s really good!

Also every time you play you get assigned random characters (the drivers of your cars) and they got quests that give you a little money if you do them.

So, that basically, I will dive into more depth in the next post.

 Follow the game to hear some more!

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